![]() ![]() While as a British man, I can claim that Britain once owned 75% of the world's landmass (the sun never sets), at it's height, Ancient Persia contained, or directly affected 75% of the world's population. Morghe Sahar, a song written almost a century ago is still popular today and refers to a poem that goes back even further. Indeed, Tolkein himself may have found spiritual kinship with Iranians, for just as he saw the past as some great and monolithic era that could never be reached again, both in majesty and wonder, so too do the people of Iran yearn for the ancient glories of their empire. Iranians have a long history that stretches into myth, the Shahnameh (The Book of Kings) giving The Lord of the Rings a run for it's money. This will be, in many aspects, an excuse to gush over my wife's culture. ![]() It certainly sounds cool, presenting Inaros as an epic hero, similar to John Carter from A Princess of Mars (1912), but with the expansion of the story beyond the single track narrative presented in earlier years, perhaps there is room for other stories on the red globe. Now frankly, as much as I like the story of Inaros, I don't think that it is practical for one Warframe to hold jurisdiction over an entire world. The Sands of Inaros quest gave rise to an understanding of the extent of the inhuman cruelty the Orokin delivered upon the people of Mars and one of the ways the Empire tried to control the population. Therefore, it was with happiness that I learnt that the Orokin character that we know the most about in lore is the Executor of Mars - Ballas. Perhaps growing up learning about all the probes and robots that we've sent there over the years lead me to wonder how our relationship will be in the near present and after. Mars is my favourite between our two rocky neighbours (sorry Venus). I am now the king of dust, my people the only ones that do not lay beneath it. Dark days and darker nights fell upon us all. The fertile land, kept so by a careful balance of technology and suffering withered, as if as an act of divine and final punishment for our hubris, that our perversion of nature had finally been overruled. Millions were put to the sword, or died from neglect. Repressed ambitions were realised, or dashed aside. Excitement entered each hushed conversation. The empire splintered like tempered glass. Vault of Orryphus: The people that inherited Mars We've been married for 5 years and if it weren't for her in my life, I would not have been exposed to many things that makes living that much more enjoyable and exciting. Jupiter Hell is built by ChaosForge, the team that’s been making top-down, cosmic hell roguelikes since 2002.This post is dedicated to my lovely wife. Every playthrough you’ll find new ways to experience familiar settings. Randomized levels set all over Jupiter’s orbitīlast through procedurally-generated civilian sectors, military space bases and mining colonies on the violent moons of Jupiter. Beat the game to unlock more difficult challenges rather than grinding to make the game easier. Controls are immediate and accessible while retaining the back-end depth of a turn-based RPG.Ĭustomize your character with new weapons, items and abilities gained as you progress through a permadeath-prone hell. Tactical, turn-based combat with real-time responsivenessīenefit from classic roguelike turns with modern shooter sensibilities. All to the shine of CRT monitors and the tune of heavy metal! Frequent updates!Most recent: Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. Don't forget to take advantage of the 20% release discount - available for a limited time only! Jupiter Hell 1.0 is here! A 20-year roguelike development story reaches its climax, as Jupiter Hell graduates Early Access and releases in full. ![]()
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